Search found 54 matches
- Mon Dec 02, 2013 4:02 am
- Forum: OpenSpades Discussion
- Topic: OpenSpades introduction
- Replies: 664
- Views: 409646
OpenSpades in a nutshell.
- Sat Nov 23, 2013 5:47 am
- Forum: OpenSpades Discussion
- Topic: OpenSpades: Support Knowledge Base
- Replies: 8
- Views: 6805
Quickupdate the PNG sight.
- Tue Oct 08, 2013 10:38 am
- Forum: Ace of Spades 0.x Discussion
- Topic: Abandon 0.75, Update to 0.76
- Replies: 213
- Views: 72328
tungdil wrote:Working spade, better fonts and less bugs.Back in the old time I tested 0.76, the spade is a bit OP.
Besides, BETTER FONTS?
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Nice sense of humour.
- Sun Oct 06, 2013 2:43 am
- Forum: OpenSpades Discussion
- Topic: Ace if Spades Graphics
- Replies: 28
- Views: 15571
I don't want to hijack this thread, but, the word "DirectX" started to annoying me.
For fuck's sake, if you mean a Direct thingy, It is Direct3D (D3D) not DX.
For fuck's sake, if you mean a Direct thingy, It is Direct3D (D3D) not DX.
- Sun Sep 29, 2013 1:34 pm
- Forum: Ace of Spades 0.x Discussion
- Topic: We have become what we hated the most
- Replies: 398
- Views: 117058
DetectDefective wrote:Same map and gamemode 247.Twily wrote:Also, everyone who hosting/support a 24/7 server is nothing more than abominations of gaming.I'm confused by this. Do you mean the same map 24/7 or people hosting servers that try to be up 24/7?
______
Personally I don't play AOS anymore. Too much 24/7 bullshit
- Sat Sep 28, 2013 7:04 am
- Forum: Introductions
- Topic: rip in peace
- Replies: 43
- Views: 20226
God! Y do dis to me Y? YY? Whats ^ with AOS? NO nuuuuu dun lev. Zek lubd u! Enough of that. Guys we must fix the holes in this ship. In a past couple of months, many valuable players left AOS. Mostly because they are bored of this Bullshit. Why don't we start moving to 0.76 or even start making oth...
- Sat Sep 28, 2013 1:34 am
- Forum: OpenSpades Discussion
- Topic: OpenSpades: Support Knowledge Base
- Replies: 8
- Views: 6805
learn_more wrote:C:\Users\(your username here)\AppData\Roaming\ --> %appdata%Done.
- Sat Sep 28, 2013 1:25 am
- Forum: Ace of Spades 0.x Discussion
- Topic: We have become what we hated the most
- Replies: 398
- Views: 117058
arena, flat maps should have died already.
Easy things is easy to addict, but ceasing developments to go.
That's a popular rule.
Sometimes you need to destroy the whole bullshit if you want to pass.
Also, everyone who hosting/support a 24/7 server is nothing more than abominations of gaming.
Easy things is easy to addict, but ceasing developments to go.
That's a popular rule.
Sometimes you need to destroy the whole bullshit if you want to pass.
Also, everyone who hosting/support a 24/7 server is nothing more than abominations of gaming.
- Sat Sep 28, 2013 1:18 am
- Forum: Introductions
- Topic: rip in peace
- Replies: 43
- Views: 20226
what the hay, grease?
- Sun Sep 15, 2013 3:16 am
- Forum: OpenSpades Discussion
- Topic: OpenSpades introduction
- Replies: 664
- Views: 409646
Alright good to see that I am not going completely crazy then !!! Also on another note, when a new version of openspades comes out where will that be posted. The only reason I ask is because besides the forums and the openspades site I do not know where this information will be posted, and I feel i...
- Sat Sep 14, 2013 7:03 am
- Forum: OpenSpades Discussion
- Topic: OpenSpades introduction
- Replies: 664
- Views: 409646
mumblemumble wrote:You do realize that "a while ago" when l_m mentioned is between 0.0.8b and latest commit, right?learn_more wrote: 1: already added a while ago.Actually, minimap tracers aren't included currently.
- Fri Sep 13, 2013 7:15 am
- Forum: OpenSpades Discussion
- Topic: OpenSpades introduction
- Replies: 664
- Views: 409646
2. A better? or more functional crosshair than what is in the current version. Only reason for this is because it seems way too difficult to attack someone at range and successfully score a head shot. 3. The option of aiming down sight turning into an iron sight rather than a zoomed in cross-hair. ...
- Fri Sep 13, 2013 1:18 am
- Forum: OpenSpades Discussion
- Topic: OpenSpades for Mac?
- Replies: 17
- Views: 13073
Self compiling. Using cross platform maker, you will have to contact yvt. This has been mentioned inside a file of OS, I don't remember which one. Edit: At this time, installing OpenSpades on Mac OS X requires you to take some difficult steps. Xcode Command-line Tools and MacPorts are required to co...
- Tue Sep 10, 2013 1:04 pm
- Forum: OpenSpades Discussion
- Topic: OpenSpades: Support Knowledge Base
- Replies: 8
- Views: 6805
https://sites.google.com/a/yvt.jp/openspades/home/OpenSpades-Banner2.png Index Green_normal 1/ Download OpenSpades 2/ Game flickers like crazy/disco 3/ Change team/weapon 4/ Sound is cracking 5/ GL error 5.1/ Map Shadow Renderer error 6/ How do I use the PNG sight like AoS? Solutions Blue_Sunglasse...
- Tue Sep 10, 2013 8:41 am
- Forum: OpenSpades Discussion
- Topic: OpenSpades Balance Tweaks Master list
- Replies: 11
- Views: 8164
Epicnice TSB wrote:I totally agree with the shooting. It blocks most of the view when we are scoping. Also it's quite hard to kill someone in Openspades.Just to let you know, a new commit has been pushed, including a different way to look the sights. Hope this fixes.