Search found 22 matches
- Sat Apr 19, 2014 9:27 am
- Forum: Miscellaneous
- Topic: [script] detectclient
- Replies: 2
- Views: 16460
Simple script to detect what client player is using. Originally requested here . Some bug fixes and testing was done after that. Result of detection shown to player on first spawn. This behavior could be changed to something more useful, however. Available admin commands: /client_info <#playerid/pla...
- Wed Apr 16, 2014 5:54 am
- Forum: OpenSpades Discussion
- Topic: -solved-
- Replies: 2
- Views: 2026
You should put it in
Code: Select all
After that you should change 'core_locale' setting to 'de' in Advaced settings.Resources/Locales/de/openspades.po
- Sun Apr 13, 2014 12:31 pm
- Forum: OpenSpades Discussion
- Topic: Is there a pysnip script that detects OpenSpades Clients?
- Replies: 10
- Views: 6819
Something like this then: http://pastebin.com/22EWyayS
- Sun Apr 13, 2014 9:37 am
- Forum: OpenSpades Discussion
- Topic: Open Spades Launcher Running Like Crap
- Replies: 14
- Views: 6596
Are you running Windows? Not sure about official binary packages for windows, but this issue appears when you compiling openspades from source with DEBUG configuration.
My workaround to this was compiling openspades with RELEASE configuration.
My workaround to this was compiling openspades with RELEASE configuration.
- Sun Apr 13, 2014 9:30 am
- Forum: OpenSpades Discussion
- Topic: OpenSpades Wrapper for OS X (With a problem)
- Replies: 9
- Views: 4849
This bug present in native version too. Here is an issue on github: https://github.com/yvt/openspades/issues/234.
Unfortunately, there is no currently fix to this.
Unfortunately, there is no currently fix to this.
- Sat Apr 05, 2014 6:04 am
- Forum: OpenSpades Discussion
- Topic: OpenSpades 0.0.11
- Replies: 130
- Views: 64779
Thanks. I have one more question, how can i change the Unicode Font file(ex. ttf to .ospfont and .tga)? At this moment, the only tool to create .ospfont is BdfToOSFont . Note that this tool only handles certain BDF files, so you might have to modify the source code to get it working. okay, and how ...
- Sun Mar 30, 2014 8:38 am
- Forum: OpenSpades Discussion
- Topic: Failed to load main.as error
- Replies: 8
- Views: 4524
Enter in your directory with cloned openspades repo and execute
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If you get 'operation not permitted' error then try it with sudo.chmod +w ./Resources
- Sat Mar 15, 2014 1:33 pm
- Forum: OpenSpades Discussion
- Topic: Introducing topenspadongs - A forked OpenSpades client!
- Replies: 81
- Views: 45476
Xenon wrote:I love it, but could you add a localhost button on the server list. Just makes things easier for when I host my server.Openspades understand aos URI schemes with IP. You can just type
Code: Select all
is address field and click connect. And it will connect to localhost. Pretty simple, IMHO.aos://127.0.0.1
- Fri Mar 14, 2014 7:42 pm
- Forum: OpenSpades Discussion
- Topic: Does YVT accept donations?
- Replies: 3
- Views: 2377
There is donate button on his website: http://yvt.jp/
- Fri Mar 14, 2014 7:07 pm
- Forum: OpenSpades Discussion
- Topic: openspades install error on linux step 6
- Replies: 14
- Views: 8335
http://pastebin.com/MUPthdEN Have you tried to install libopenal? You can simply find necessary package on debian-derivative with this command: apt-cache search libopenal Try to install libopenal1. If not working try to install libopenal1-dev and then recompile openspades. Don't forget to reconfigu...
- Mon Aug 19, 2013 9:04 am
- Forum: Official News
- Topic: Introducing PySnip
- Replies: 68
- Views: 83236
Pysnip not working with last twisted version (13.1.0) due to some api changes. Can maintainer update project? In first, "_parse" function from "twisted.web.client" deleted in latest version. See api changes here: https://twistedmatrix.com/documents/13.0.0/api/twisted.web.client.html https://twistedm...
- Mon Jun 03, 2013 9:47 am
- Forum: Game Modes
- Topic: [GAME MODE] Push
- Replies: 14
- Views: 30647
New version. Fixed bug when player can destroy own team blocks with grenade.
Check for intel in water moved to on_flag_drop.
Fixed some small bugs. And some other improvements.
http://pastebin.com/VtyQiMxB
Check for intel in water moved to on_flag_drop.
Fixed some small bugs. And some other improvements.
http://pastebin.com/VtyQiMxB
- Thu Apr 25, 2013 6:19 pm
- Forum: Game Modes
- Topic: [GAME MODE] Push
- Replies: 14
- Views: 30647
Very little. I'm not completely understand pyspades api.
- Thu Apr 25, 2013 6:19 pm
- Forum: Maps
- Topic: [PUSH]Ice Break
- Replies: 11
- Views: 6855
Download link dead.
pls update
pls update
- Thu Apr 25, 2013 4:13 pm
- Forum: Game Modes
- Topic: [GAME MODE] Push
- Replies: 14
- Views: 30647
Game mode works only with default team colors (blue and green).
All breaks if set some custom.
I fix this. Also, some code style improvements.
http://pastebin.com/qMNEFqeS
All breaks if set some custom.
I fix this. Also, some code style improvements.
http://pastebin.com/qMNEFqeS