Search found 26 matches
- Mon Mar 02, 2015 10:54 pm
- Forum: Servers
- Topic: Announcing our free, quick & easy custom server creator
- Replies: 114
- Views: 237130
little problem TXT file is invalid or might contain scripted features. Only variables are allowed. there is a valid txt file example please? I assume python code in your TXT file being the reason for this. Unfortunately, it can not be allowed for security reasons. Otherwise, please post or pm me yo...
- Mon Mar 02, 2015 9:26 pm
- Forum: Completed Releases
- Topic: [script]cannons[0.2] bugfixing
- Replies: 1
- Views: 12901
-change from jump to crouch to enable artillery, but always jump to disable. Prevent from error
-add some custom parametre
-other bugfixing
-add some custom parametre
-other bugfixing
- Sun Mar 01, 2015 9:35 pm
- Forum: Completed Releases
- Topic: [script]cannons[0.2] bugfixing
- Replies: 1
- Views: 12901
As the title says, this script introduces artillery emplacement (also called cannons). An artillery position is represented by a control point. To use the artillery is sufficient to capture a control point, then approached to it and CROUCH; to shoot enough to hit with a spade in the desired directio...
- Mon Feb 16, 2015 12:54 pm
- Forum: Help!
- Topic: coding help
- Replies: 0
- Views: 3897
So a little help needed, problem 1 there is a way to prevent a player to move? for example if life points <10 then the player can not move problem 2 is there any way to change the speed of a player? example: if life player <50 then speed player == half the normal speed of the player problem 3 there ...
- Mon Feb 09, 2015 8:37 pm
- Forum: Servers
- Topic: Announcing our free, quick & easy custom server creator
- Replies: 114
- Views: 237130
little problem
TXT file is invalid or might contain scripted features. Only variables are allowed.there is a valid txt file example please?
- Sun Feb 08, 2015 5:54 pm
- Forum: OpenSpades Discussion
- Topic: Help installing on Linux Mint
- Replies: 7
- Views: 4681
I had the same problem in the past, so I solved:
sudo apt-get install libsdl2-2.0-0 libsdl2-dev libsdl2-gfx-dev libsdl2-image-dev
sudo apt-get install libsdl2-2.0-0 libsdl2-dev libsdl2-gfx-dev libsdl2-image-dev
- Sat Feb 07, 2015 11:21 pm
- Forum: Iceball
- Topic: ICEBALL IS BACK | Event | The White Event
- Replies: 14
- Views: 14267
runs on linux?
- Sat Feb 07, 2015 9:20 pm
- Forum: Maps
- Topic: [Map]Longbridge[v1.0]
- Replies: 6
- Views: 4511
and i have fix the spawnpoint in the txt file
see firs post
see firs post
- Sat Feb 07, 2015 9:12 pm
- Forum: Help Discussions
- Topic: import kv6 in a map using linux
- Replies: 0
- Views: 3948
Hi all, i make a map in the past week, my first map.
i work with linux with this software now:
gimp
pyspades map editor
voxelshop
so i'm unable to import model make with voxelshop in a .vlx map created with pyspades map editor.
there is a way?
tutorial?
i work with linux with this software now:
gimp
pyspades map editor
voxelshop
so i'm unable to import model make with voxelshop in a .vlx map created with pyspades map editor.
there is a way?
tutorial?
- Sat Feb 07, 2015 9:06 pm
- Forum: Maps
- Topic: [Map]Longbridge[v1.0]
- Replies: 6
- Views: 4511
With what programs did you build the map ? Also check that topic http://www.buildandshoot.com/viewtopic.php?f=13&t=3619&p=43252 for the Isorender, it can be useful if you have any other projects ! thanks for asking first GIMP second PYSPADES MAP EDITOR third BUILD IN A LOCAL SERVER with infinite bl...
- Sun Feb 01, 2015 2:08 pm
- Forum: OpenSpades Discussion
- Topic: Help installing on Linux Mint
- Replies: 7
- Views: 4681
can you post the output error of your terminal?
- Fri Jan 30, 2015 11:03 pm
- Forum: Maps
- Topic: [Map]Longbridge[v1.0]
- Replies: 6
- Views: 4511
thanks a lot for the feedback. Nice map, like the coloring Blue_Happy1 Few suggestions: - Setting the z for spawn to a fixed value might end up with players spawning in blocks or receiving fall damage, in case people digged holes at spawn. I would recommend to replace the "z = 25" in the "get_spawn_...
- Thu Jan 29, 2015 11:25 pm
- Forum: Maps
- Topic: [Map]Longbridge[v1.0]
- Replies: 6
- Views: 4511
Hi all, my last project, a big map here download: https://www.dropbox.com/s/v7abwpci2pfz0oa/longbridge-1.1zip?dl=1 EDIT 1.1 version(fix z spawn point) and a little image(the best i can do: http://i.imgur.com/KLreth3.png sometimes i put online a server, for testing: "longbridge ctf test" All wellcome
- Wed Jan 21, 2015 7:00 pm
- Forum: OpenSpades Discussion
- Topic: improvements to the minimap
- Replies: 6
- Views: 8754
so, putting one into Gfx/Map/a2.png doesn't help? What path did you set for OpenSpades to load the 3 player icons then? Abstract: I use Linux The situation right now is that ALL work if I put the three icons in the folder: ~ /.local/share/openspades/Resources/Gfx/Map/ At compile time openspades sha...
- Tue Jan 20, 2015 11:25 pm
- Forum: OpenSpades Discussion
- Topic: improvements to the minimap
- Replies: 6
- Views: 8754
Today I am very happy with what I could do. Place the file here /source/Client/MapView.cpp Whoever wants, can copy it and put it in the right place, then reinstall openspades and try the first result I got, that is: a color for each player Blue_Surprised2 /* Copyright (c) 2013 yvt This file is part ...